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Monster Survivors Template Documentation
  • Welcome
  • CHARACTER
    • Add a Character
    • Starting Ability
  • Stages
    • Stage Creator
    • Tracks And Clips
    • Stage Settings
    • Create a Stage
  • Enemies
    • Simple Enemies
    • Ranged Enemies
    • Bosses
    • Add a Simple Enemy
    • Add a Boss
  • Abilities
    • Ability Types
    • Abilities System Structure
    • Add Abilities
  • Upgrades
    • Upgrade Types
    • Upgrades System Structure
    • Add an Upgrade
  • Game structure
    • Main Menu Scene
    • Game Scene
  • Input
    • Input System
    • Menu Navigation
  • Known Issues
    • IOS Build
  • Testing
    • Abilities Testing Overlay
    • Presets
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  1. Testing

Presets

PreviousAbilities Testing Overlay

Last updated 24 days ago

Testing Presets

To make testing specific moments in stages under specific conditions you can use a built-in solution: Testing Presets. Let's take a look at a Testing Preset. By default, you can find one here:

Upon opening it in the inspector, you will find the following parameters:

Here you can set the time a stage will start from, XP level of the character, and starting abilities.

These settings are useful for testing boss encounters, for example, or some difficulty spikes.

To activate the preset, assign it in the appropriate field in the Game Management component in the Game scene:

Now, you can start the game as usual, and these settings should apply automatically upon entering a stage.

Don't forget to remove the assigned preset when you don't need it.

Testing Preset Example
Game Management component
Testing Preset assignment