> For the complete documentation index, see [llms.txt](https://october-studio.gitbook.io/monster-survivors-documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://october-studio.gitbook.io/monster-survivors-documentation/known-issues/ios-build.md).

# IOS Build

{% hint style="success" %}
This bug should not appear from version v1.1.0 of the asset
{% endhint %}

If you happen to have Haptic errors when building the project in the XCode, follow this steps to fix them.

<figure><img src="/files/7rTGEazG0AwIEfp8A4Vb" alt=""><figcaption><p>Haptic errors in XCode</p></figcaption></figure>

{% stepper %}
{% step %}

### Navigating to the frameworks folder

Select any framework in the frameworks topdown (in our case it was Core Media framework), right click on it and select Show In Finder

<figure><img src="/files/i91AdT2kBhrdo1jzoKUu" alt=""><figcaption></figcaption></figure>
{% endstep %}

{% step %}

### Locating CoreHaptic framework

Inside the finder window that just opened there should be CoreHaptics.framework folder. Select it and drag and drop it to the frameworks topdown from the previous step

<figure><img src="/files/aDbIX93wBL66DwOvaKmY" alt="" width="493"><figcaption></figcaption></figure>
{% endstep %}

{% step %}

### Finishing touches

The popup will show inside the XCode. Make sure that only the UnityFramework Target is selected, and press Finish.

<figure><img src="/files/GMhw6FqVh5W0cR17MGXr" alt="" width="482"><figcaption></figcaption></figure>
{% endstep %}
{% endstepper %}
