Pipeline Switcher
Overview
The Pipeline Switcher is a custom tool that allows you to switch from the Built-in Render Pipeline to the Universal Render Pipeline (URP) with a single click.
To open the tool, select Tools -> October -> Pipeline Switcher.

Before performing the switch, we strongly recommend saving your project progress using a version control system (e.g., Git). This will allow you to easily revert any changes if you decide to return to the Built-in Render Pipeline later.
How does it work
When you press the “Switch to URP” button, the tool performs the following steps in sequence:
Do not close the Pipeline Switcher window until the entire process is complete.
If the Universal RP package is already installed, the tool will skip step 1 and begin from step 3.
If you’ve manually unpacked the URP Assets package or created new materials using Built-in October shaders after switching, you can use the “Convert Materials” button in the Pipeline Switcher to process them individually.

The Pipeline Switcher only converts materials that use October and StandardUnlitScrolling shaders. Materials using any other shaders will not be affected.
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