Vibration System Overview
Supported Platforms
Triggering Vibration
GameController.VibrationManager.Vibrate(duration, intensity);Quick Access Methods
public virtual void LightVibration() => Vibrate(0.08f, 0.4f);
public virtual void MediumVibration() => Vibrate(0.1f, 0.6f);
public virtual void StrongVibration() => Vibrate(0.15f, 1f);MacOS Note
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